Melee Dice!
New dice have appeared in the Meleestore!
Featuring eight styles, these dice are styled to match up with your favorite faction or guild. Get them in the Meleestore today!
Now available are:
Triad
Nurnberg
Clan Chattan
Granite Spire
House Valeeria
House of Talbot
Ordo Arbiter
Meleeguy Florentine
Preview of Faction Book: House Valeeria
A vast region of eastern Tor, the tundra could be a misnomer yet the name sticks. It is a series of windswept steppes and flat reaches of barren frozen deserts all topped at the highest elevations by sheer icy sheets of glacier. Some believe that the entire tundra region is moving southward into the Sear Sea. Sparse settlements crop up in the lower, warmer reaches of the region. Rumors of long forgotten castles and strongholds in the area abound.
Culture and Language
The culture of a character is the environment where a character developed prior to Alluvium. A character’s culture will grant the primary language that the character speaks. While common tongue is the universal language, all characters are automatically granted their cultural language for free. This means that French characters automatically know French and Japanese characters automatically know Japanese in addition to the common tongue.
New dice coming soon to the Meleestore!
Sneek Peek of the next set of dice coming to the Meleestore!
Order and Family clash!
One is family...
born of many clans.
One is order
forged by fate.
A blood feud dating back longer than most remember now plays out across the fields.
Clan Chattan and Nurnberg Order have been enemies for literal ages. From Falkenburg to Fallsburn, the war has run hot and cold but never ended. Now, the flames rise again as these two eternal enemies clash for control and order.
New Lords are coming to rule the Land!
July XXXII ACI
Melee: Live Action Role Playing
The long awaited Melee: Live Action Role Playing game is now available!
As part of the Melee: Staff and Player's Guide, the latest book from the Meleeworld adds a new level to the multi-platform melee experience. Now for the first time contact free games can be held with universal rules designed to also bridge the gap between an Eternal Adventure and Sports Reenactment with the perfect middle ground.
Additionally, the Staff and Player's Guide is augmented with new information for Melee variant styles and new battles to offer players.
Demo Teams Hiring
Melee Demo Teams
Fury Demo Team Logo
The Fury Concepts Melee demo Teams are selected by our team to organize and take part in demonstrations of our games all over the world At game stores, parks and other fun spots,.
Team members get rewards including exclusive access to early releases, special member's only perks as well as discounts and Letcher Credit at the Meleestore good for our entire catalog of games and gear.
Whether one platform or all of them, from Live Action Sports Reenactment to Table Top Eternal Adventures and even our board games, demo team members help us spread the word and introduce new players to the Meleeworld games.
The Book of Scenarios Returns!
The Year of the Scenario continues with the release of the Book of Scenarios 2nd Edition.
In 2005 the first edition Book of Scenarios was released alongside the teaser trailer for the first Melee movie The Evil of Dr. Schwergwerfer. That book introduced the Meleeworld to the Shade Realm denizens, for the first time gathered into one printed tome. Six races and ten orders of wizard emerged from the darkness along with rules for well over 50 magic spells. The adventuring parties were established and the traditions of the dead were first told.
Today we mark the ten-year anniversary of the Book of Scenarios with the launch of the second edition of the book. Revised and updated rules bring the Shade Realm back with a vengeance. The gates have been closed too long - Alluvium is under siege!
Old friends and enemies return along with new races and now factions are available.
The Book of Scenarios features:
- 10 playable races
- 10 affiliation factions
- 10 wizard orders
- 100+ spells and special abilities
- much more
Reloading in the Eternal Adventure
Reloading Weapons
Bows, crossbows and firearms are difficult weapons to use in combat, as they generally have a reload time associated with them. It takes time to fire and aim efficiently. Aptitudes such as archery and firearms can help lower this time because the familiarity with the weapon will speed up the reloading. For each level of an appropriate Aptitude, the reloading time is decreased by 10 seconds. On the roll of a six on any d6, the weapon will automatically reload. The following is the chart for basic weapons. Some weapons may have different times associated with them.
Bows – 30 seconds
Crossbows – 50 seconds
Handgun – 50 seconds
Rifle – 60 seconds
Canon – 120 seconds
Ballista – 300 seconds
Trebuchet – 300 seconds